UNESCO Literacy App for South Sudan



you with all its Kenyan biz ICT enterprise that is focused on ICT for development mobile application development and issues to do with ICT policy and regulation the project we're working on is together the UNESCO and it's building a literacy app that is intended to be used in South Sudan where as you know there's a lot of conflict and we have members of the community and members of that country that have very low literacy levels and we've seen cases here in Kenya where we have applied technology with companies like a limo and Anessa that use digital platforms to educate young people and we are hoping that it's the same case although the context in which that existence also done is really extreme that a mobile application can be used to bridge the gap the u.s. colleges out projects are very very interesting and engaging project the UNESCO South Sudan office has been doing a lot of initiatives to increase the literacy level in South Sudan and together with the UNESCO mobile project which is a global initiative to utilize mobile technology they have teamed up to come up with these literacy application and the application is supposed to help users especially youth in South Sudan to access literacy literacy material and and understand several things through their mobile phones the way the application is proposed to work is at the most basic level educating its users in how to read all right the app incorporates basic functionalities that allow a user to listen to things like the alphabet and here see that this is the letter A and then here the letter mentioned within the app that is a very basic thing that a lot of people ins also done don't have basic reading and writing what let us look like how to I sent them out the unit literacy expertise has been very very key in the development of this application I myself and the whole team we have experience in technology and mobile application development but we don't have enough experience in the literacy field UNESCO is known worldwide as a global champion of literacy and they have been in South Sudan for a long time so the context and understanding of literacy has been very very helpful to us the challenge isn't developing this application of quite a number especially given the foundation of conflict in South Sudan the levels of literacy we have girls who go to school the levels are even lower 33% those are really low levels some of the challenges have been not being able to go just also done and do the research with the people with whom for whom the application is targeted so there are no case studies of similar of similar projects with the same context for you to look up to him to get insights from so we had to custom design and get a lot of the information and the models from understanding and having a you a user experience personnel in the team has really helped us a lot we didn't want to do this project just by developing and starting to code the application but we use a lot of insights from user experience personnel who was able to give us very useful information on the user journey or what might be very helpful and useful for the users and the application and that that has really provided a lot of insight given the type of impact we envision such applications having I strongly hope that the UNESCO project for mobile technology can be expanded to see more solutions surfacing especially towards bridging the literacy gap and meetings that are underserved and marginalized our hope for this application is really to help increase the literacy level in South Sudan we project a very very big adoption and because it is using mobile technology which is widely widely used in South Sudan we expect that more people who otherwise wouldn't have gotten the chance to access educational material will access this and also we hope that through this pilot project we can apply the same the same structures and models in different regions across Africa and also globally

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