22:16 I call that sweet grapes.
reminds me of powerpoints from highschool, the one that was made by someone who really liked the subject and cared for it, but didnt really know how to make a powerpoint
This talk should be required watching for anyone over the age of 18: whom still play "Magic the Gathering".
Dude! Its Maro! That giant green dude that stomps my friends 😀
Terese Nielsen needs to be banned from the game.
Lol, Blogatog XD
Also, Tibalt was not reviled because he was "weak" for no reason. He was reviled because his +1 ability had you discard at random. This was counterintuitive to how the mechanics he was designed to work with played, and that led to dislike.
Totally Lost was reprinted with Fblthp and he got his own card now!
Magic stopped being fun for me several years ago.Too many exploits, erp, I mean “synergies” kept cropping up as they expanded the card set. If I try to play edh against my friends now, they dont even have basic lands in their decks anymore. Just a bunch of artifacts that act as 2 or 3 mana each. They always have like 3 summoned by turn 5 by some wizardry and I lose every time. I’d rathet not spend $1k on a deck just to compete to have “fun.” The game is broken.
"Your audience is good at recognizing problems and bad at solving them" this is truth right there.
I really liked the video, but he don't explain how fun is a Mono Red Deck in Magic Arena and his Real versions of the game expansion . Now not only it has this deck like it has another Op deck Izzet Rahal infinite combo…wtf, how this is fun? This genious can explain? Cause it's not fun and it's not intellectual too.
Regarding to #7 So control decks are basically misconcepted because one player can not choose anymore 🙂
Lesson #21: It is possible to trick people into paying $100s of dollars to play a card game.
31:58 before Rosanne comes up. Pretty good, over half-way!
Flawless. Awesome lesson. And Imo – the best designed game of all time
2001 lesson learned: Do not confuse interesting with fun. Make cards fun to play and to play against.2019: Nexus of Fate.
Wizards of the Coast: You mad?
What's that about functions?
"Lessons learned"WotC for the next 2 years: "Hold my beer…"
I have to say skipping through the extraneous stuff and seeing the tidbits on the historical creations was worth the watching. If the presenter just focused on game mechanics and card creations that had the most impact on the MTG culture it would have been a great presentation.
Lesson 16 really rings true with me; I made about 10-15 decks within a year and nobody from my group did that. I was in the process of building another deck and realized that I generally already knew how the games would play out against my group. I got up from the table and left that deck as it was for almost six months because I was so burnt out and bored that I didn't want to play Magic anymore. I didn't touch my cards for over a year. My best bud recently got into deckbuilding and it feels so good to get back into Magic with a new group because I'm finally seeing new decks and having fun again.
One of the best videos!
One of the few actual design geniuses in the world
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